![]() Personally, I found her a very relatable protagonist. ![]() Emmie is quiet and stressed, going through her school day trying not to be noticed or draw attention to herself. It is a look at a couple of disparate 13-year-olds whose lives intersect due to a misplaced note. Like the pathfinders, readers will be crying, “Plus Ultra!” and hoping for the next adventure.Invisible Emmie is a book I missed when it came out a few years ago, and I've noticed a few folks reading it so I decided to check it out. Featuring flashes of time slips and a racially diverse cast, this graphic novel hits all the right spots for the inevitable sequel. The hints of magic in the snappy illustrations add another layer of allure. Though the quieter moments rarely make much of an impact, the authors’ exposition-heavy worldbuilding incites enthusiasm for the campers’ endeavor. Sedita, Seraydarian, and Hamaker’s series debut zips along nicely, mixing cryptic teases with affable characters. As the adolescent pathfinders near the trail toward the Moon Tower and inch ever closer to the treasure, they learn more about the mythical Merriweather and his infamous obsession. Shortly after the bizarre incident, Merriweather disappeared, and the town’s fortunes failed. Eventually, their efforts lead them to the Merriweather Estate, where the campers slowly uncover the mystery behind the Moon Tower catastrophe. The eclectic group of campers-newcomer Kyle, history buff Beth, zany magician-in-training Harry, cheerleader/math queen Vic, and tinkerer Nate-sets off, running all over town to find Merriweather’s baroque tile markers. Merriweather’s fixation on finding the legendary Windrose treasure serves as a grand catalyst for the campers’ quest. They not only bring Brallier’s characters to life, but also add depth and detail to the story, making plain just exactly how big Rover is and giving the lie to Jack’s “killer driving.” The marriage of text and illustration serves as a perfect example of what an illustrated novel can and should be.Ĭlassic action-packed, monster-fighting funįive intrepid, young pathfinders explore the environmentally volatile Windrose Valley in search of a fabled treasure.ĭeep in Windrose Valley awaits an adventurous summer at Camp Pathfinder, founded by a renowned, eccentric pioneer named Henry Merriweather. Holgate’s illustrations play an integral role in the novel’s success. His sidekicks are equally entertaining, and it doesn’t hurt that there are also plenty of oozing, drooling, sharp-toothed monsters and zombies and a host of gizmos and gadgets to hook readers and keep them cheering with every turn of the page. Jack cobbles together an unlikely but endearing crew, including his scientist best friend, Quint Baker Dirk Savage, Parker Middle School’s biggest bully and a pet monster named Rover, to help him save the damsel in distress and complete the “ULTIMATE Feat of Apocalyptic Success.” Middle-grade readers, particularly boys, will find Jack’s pitch-perfect mix of humor, bravado, and self-professed geekiness impossible to resist. It’s been 42 days since the Monster Apocalypse began, and 13-year-old Jack Sullivan, a self-proclaimed “zombie-fighting, monster-slaying tornado of cool” is on a quest to find and rescue his not-so-secret crush, June Del Toro, whether she needs it, wants it, or not. Something wicked this way comes.hopefully, a sequel in the making. The first in a thrilling series, this one forgoes the cliffhanger entirely and plunges straight over the edge, leaving readers hungry for more. Hints of characterization come through both explicitly and in the easy-to-overlook details, and even minor characters are imbued with surprising depth. Varying in size, palette, and intricacy, the panels are wonderfully dynamic and engaging. Schnapp's debut graphic novel doesn't seem certain whether it'll become a detective-duo heist, a moving and cautionary tale of friendship and openness prevailing against prejudice, or a chilling campfire yarn, but it somehow manages to be all three and more. In the (un)dead of night, Frank and Ricky soon discover that some secrets are better left undisturbed. Sent away to camp by his father, he’s sure that his summer is ruined the only thing worse than the bullies are the bugs, and he's the only bear there, to boot! At least with a friend by his side, Ricky, a hyperexcitable raccoon, the ordeal has the potential to become an adventure.perhaps more of an adventure than either bargained for. But in real life, shy and nervous Frank is about as unbearlike as a bear can be. In his comics, Frank is the mighty Super Bear, who fears only three things: math, his dad, and summer camp. Camp Jay Bird is alive with secrets.or is it?
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